In this video, I remember why I didn't play that much of this game when I got it years ago. (Well ok, losing my save file when the PS3 died didn't help either.)
Developer: Sonic Team
Publisher: Sega
In this video, I remember why I didn't play that much of this game when I got it years ago. (Well ok, losing my save file when the PS3 died didn't help either.)
Developer: Sonic Team
Publisher: Sega
In this video, I have my patience put to the test as I try out this voice controlled game.
Developer: Sony Computer Entertainment Japan
Publisher: Konami
In this video, I tactically slow-motion my way into a classic FPS.
If you're having problems getting this game to run, I'd recommend taking a look at either the Steam guides or the PCGamingWiki for some fixes.
Developer: Monolith Productions, Inc., Timegate
Publisher: Warner Bros. Games
First, I've tried ranching monster, now it's time to hunt monsters!
Developer: Capcom Production Studio 1
Publisher: Capcom
In this video, I bring out my poorly made VTuber model for a (mostly) piratey adventure!
Developer: Ubisoft Montreal
Publisher: Ubisoft
In this video, I dust off my WiiU once again to try playing Sonic Colours again (with a slight capture card delay).
Developer: Sonic Team
Publisher: Sega
In this stream, I return to Sonic Adventure (and Twitch) and go on an adventure of growing independent or something.
Developer: Sega
Publisher: Sega
A load of nonsense I made to try out some "camera" angles in a 3D room I haven't used before.
Developer: Microsoft
Publisher: Microsoft
Mods used:
In this video, Wario tries to sell his wares or something.
Developer: Nintendo R&D1
Publisher: Nintendo
In this video, I show that anything can be a weapon if you use it incorrectly enough!
Developer: Half Sword Games
Publisher: Game Seer Publishing
In this video, I finally get around to trying Quake's big rival, Unreal Gold!
Due to how dark this game is, I had to increase the brightness a bit in editing. So if anything looks off (or you see me miss something that's now a lot more visible) that's why.
Developer: Epic Games, Inc.
Publisher: Epic Games, Inc.
Mods:
In this video, I'm on a (Neo)quest to become a knight... in 3D!
Developer: Idol Minds
Publisher: Sony Computer Entertainment
In this video, I dust off my old copy of Oddworld and try to see why I never finished this game.
Developer: Just Add Water
Publisher: Oddworld Inhabitants
In this thrilling conclusion, I must free the wizards, destroy the robot and save the world!
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
So, what did I think about Jak and Daxter: The Precursor Legacy? Well, it certainly was a game for the PS2. Ok, while I did find the game kind of annoying at times, I did remember having fun with it as well. So while it isn't exactly the best game I've played, I don't regret playing it either. No idea what the rest of the series is like, but apparently it gets better with the second game and as much as I like the Ratchet & Clank series, that one definitely got better with the second game as well.
As for what I'll play now that this game is done? No idea, I didn't really plan that far ahead. Hopefully I'll think of something eventually though.
In this video, I play an old shareware demo about a wizard and a magic stone or something.
Developer: Dragonlore
Publisher: Spiderweb Software
In this video, I bring out my Xbox 360 to continue my adventures in Albion.
As always, if you have any suggestions for the Tries series or you'd like to see a full Let's Play, feel free to leave a comment.
Developer: Lionhead Studios
Publisher: Microsoft Game Studios
In this part, my journey though the cave of spiders continue!
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Since I'm sure people really liked the first one, here's some more stupid very well thought out 3DMM shorts that were inspired by the ideas machine.
Just like before, the ideas feature works by randomly selecting a scene, 1 prop, 1 actor and music track (even if it doesn't loop well). I took whatever 3DMM randomly chose and tried to make a short.
As always, all of the non-vanilla props/actors came from 3dmm.com
In this video I was transported to a far away land, in a world where Monsters Rule™!
Developer: Tecmo
Publisher: Tecmo
In this part, it's time to chill out, then hang out with some spiders.
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
In this part, it's time to fight the guy that other guy couldn't beat... I am great with remembering names.
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
In this part, I must continue the hunt for more of those energy cores for that thing from the last part... I think.
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Just a quick attempt at a VR YouTube Shorts thing. Kind of hard to get things to work with this aspect ratio, but I guess I'll figure it out eventually. Anyways, happy new year.